Monkey Island 2: LeChuck’s Revenge launched in 1991, and I picked up a copy not long after, in the early years of high school. It became the experience that basically defined my youth, as far as computer games went: I spent hours immersed in the swashbuckling, wisecracking world of Monkey Island and its pirates, clicking on and exploring every pixel on my 286 computer (that didn’t yet have Windows).

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Three Monkey Island games followed, though without the involvement of series creator Ron Gilbert, which I dipped in and out of. Then, in 2022, we got Return to Monkey Island: Gilbert was back on board, the game was being positioned as a direct successor to Monkey Island 2, and I bought it as soon as I could.



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